

This software program (the "Program"), any printed materials, any on-line or electronic documentation, and any and all copies and derivative works of such software program and materials are the copyrighted work of Blizzard Entertainment, a division of Davidson & Associates, Inc., or its suppliers. Trading on established reputation to make your own profit is deplorable. Really it's just like piracy of physical goods: instead of putting the hard effort into making their own luxury handbags or luggage, it's much easier just to pirate Prada's and sell it on the black/grey market.

That way their version could freely compete against mine on, rather than leeching off my success for their own ends. I wouldn't have minded too much if the knock-offs had renamed the map to something else, put their own name in with credit to myself (I credit the direct antecedents of my own version, as well as the distant ancestors in the team names). Map protection contributed to my ability (and indeed willingness) to create such a high-quality and popular map. I brought people to SEN, by creating a high quality map that people wanted to play. If you go look at the (very long) thread for my map in the showcase forum, you will discover about 5 or 6 people who joined SEN purely to comment on that thread. This was part of a deliberate attempt to get people to play 'their version' of the map, by duping unsuspecting players into joining the game with a map that had the same name and lobby-appearance as the one I created.įurthermore I definitely was not hurting the community. My problem with the few knock-offs that were made for DSN is that they still kept my name on it, as if I had made it, even though the quality of the maps was clearly inferior to my own. I don't think my stance is "irrational" or "paranoid", and it also wasn't about it "being stolen".

We are hurting the whole community due to a few map-maker's irrational paranoia about their work being stolen.I actually didn't read all of your post, but I saw Azrael quoted this.
